Leading a game to licensed release
I led a four-person team across gameplay, UX, testing, and release—then negotiated paid browser distribution with Coolmath Games.
- Contribution
- Word Lawrie · Team lead + core gameplay
- Period
- 2023 — 2024
- Stack
- Unity, C#
- Public rating
- 4.2/5 from 800+ votes
One‑letter changes.
Many possible paths.
Players move between words by changing one letter at a time. The rule is small enough to learn instantly and open enough to support Normal, Modes, and Daily play.
- Distribution
- Mobile, web, and licensed browser release
- Public response
- 4.2/5 from more than 800 votes
The interaction
Players change one letter at a time to move between words. The challenge was making that rule immediately legible while keeping input, feedback, and progression quick enough for repeated play.
What I led
I led a four-person team across core gameplay, user experience, testing, and release. The game shipped on mobile and web with Normal, Modes, and Daily play options.
Distribution
I negotiated a paid, non-exclusive licence with Coolmath Games. The browser release holds a 4.2/5 public rating from more than 800 votes.